Completed Fall 2011, digital.  Another experiment in stark lighting with obvious western antecedents.  In particular, this was around when Red Dead Redemption came out, if I’m remembering right.


The Bear

I actually did this as an English assignment (we were tasked with trying to make something go viral).  It’s Paul “Bear” Bryant as an actual bear.  I’m pretty sure I had a photo of him and a photo of a bear for reference.  I can’t remember if it was the actual bear’s expression or if I had to do some amalgamation, but I really feel like the image captures the same expression I’ve seen in every photo of Paul Bryant.


“I ain’t never been nothing but a winner.”

Environmental Piece

I wanted to experiment a bit with the dark manner style of drawing, since it had been a while since I had gotten to use it.  The stark type of lighting it produces seemed really appropriate for the moon.  This environmental design is based in part on the sort of double myth of the moon landing: we landed on the moon, but faked the footage to hide what we found. Although the rendering itself is obviously rough, I feel like I really nailed a mood I liked for it.

“I didn’t feel like a giant.  I felt very, very small.” – Neil Armstrong


Space Squirrel

Completed Fall 2011, Digital. I saw a squirrel eating a nut on the railing by some stairs one day.  He didn’t even care when I walked by him, and I got to thinking about how lucky we were the bold campus squirrels were limited by their size.


The Destruction of Man

Completed Fall 2011, Digital.  Not much to say about this one.  It’s a parody of the Creation of Adam, using Terra and Kefka from Final Fantasy VI. Structuring it was pretty easy since I was able to largely trace over God for Kefka’s pose.  For Terra’s, I couldn’t be quit as direct, since I had to change Adam’s anatomy to be female. Additionally, I was able to use a lot of reference material.  The environment and characters were modeled off a mix of art for Dissidia: Final Fantasy and the original FFVI art.  Most was found on the Final Fantasy Wiki.

I’ve always found the combining of low and high culture very fun (as that implies, I’m a big fan of pop art).



Completed Fall 2011, Digital. This image is meant to be a dreamscape.  The conflation of deserts with oceans in fantasy settings has always interested me. Background was edited from a public domain image from the Hubble Telescope.


Original Character Design

This was done in response to a grad assignment to create an original character. I still haven’t named this guy, but when I drew him I had had the idea for his game kicking around my head for a few months.  It’s a sort of noire-techno mystery game.  Stylistically, the 40s plus Mass Effect, basically.